A picture by Grid of Freezers from the demo Lech (screenshot by Old School Game Blog)
Review of Lech by Freezers for the Amiga 1200/4000
Today we’re going to have a look at a demo from a Polish group called Freezers. It is called Lech and was released at the Eastern Conference Party in Bialystok (Poland) in 1995. The demo won the competition at the event, beating productions like Moments by Old Bulls and Boom Boom by Flying Cows Inc.
Freezers logo by Freeman of Freezers (screenshot by Old School Game Blog)
For those of you who are interested in beer, it is worth noting that the demo is named after Lech Premium, a Polish beer.
Freezers used to be quite active on the Amiga demo scene back in the middle of the 1990′s. With productions like Dreamwalker (music disk) and Wit Premium (demo), they built up a solid reputation among Amiga enthusiasts.
Let’s have a quick look at the credits before we move on:
- Sputnik (programming)
- Freeman (graphics)
- Grid (graphics)
- Bethoven (music)
The minimum requirements for Lech is a vanilla Amiga 1200. No need for extra memory or a more powerful CPU than the 68020. The demo takes up under 600 KB’s of space and will therefore fit on one floppy disk. I’d like to point out that the demo works well with beefier configurations as well. I haven’t experienced any compatibility problems so far.
The World of Lech
Neat cityscape from Lech by Freezers (screenshot by Old School Game Blog)
The first seconds of the demo is quite calm and relaxing, but you can sense that it won’t last long. After the logos have been presented, the music picks up in speed and a nice cityscape appears on the screen. You are literally taken for a ride among the buildings, back and forth and sideways. Displayed at the top and bottom of the screen is the credits. The effect features a sunrise-themed background.
After the cityscape, you’ll get to see a few rotating 3D objects. One of these features gourad shading and looks very nice. There is also a texture-mapped object with a light source floating around it. The effects look good on my 68030 configuration.
Doom-like maze (screenshot by Old School Game Blog)
Suddenly the music changes its tone and becomes a bit more mysterious.. You are then presented with a smooth Doom-like maze with full texture-mapping. The camera moves around the maze until it decides to try one of the exits. A bouncing ball appears in perfect synchronization with the music. It looks very cool. Speaking of synchronization.. this demo might not contain the most technical advanced effects, but the design is nicely done. The way what is happening on the screen is synced to the music makes it enjoyable and thrilling to watch.
Pixel-art from Lech by Freezers (screenshot by Old School Game Blog)
Anyway, after the ball-effect is done you find yourself back in the maze. This time the camera leaves through another exit and a pixled image of a woman appears on the screen. I must say that the picture looks good and it must have taken the artist quite some time to draw it. The image is followed by two effects, were the latter is a rotating object with a plasma-effect covering the different sides. Brilliant! This is something I’d like to see in more demos.
Nice! (screenshot by Old School Game Blog)
Once again the music changes and you enter a new cityscape, but this time it’s foggy. The effect looks OK enough, but it’s the music that does it for me. Bethoven manages to calm you a bit down with this music, until it takes off again. A gigantic torus fills the screen, rotating around, and suddenly you find yourself inside it. Not the coolest effects in the demo, but serves its purpose. The demo then ends and some people might say “too soon!”, since they want to see more.
I really like this demo. It contains a wide variation of effects; two cityscapes, a Doom-like maze, rotating 3D objects and a lot more. The rotating plasma-object is my personal favourite. The best thing about Lech, however, is the combination of music and eye candy. Freezers have synchronized everything that’s happening on the screen with the tune in the background and the result is very, very good. Since the music is speedy, the demo is speedy. It is safe to say that you won’t fall asleep over your keyboard, since the effects and pictures are changing at a rapid pace.
The End (screenshot by Old School Game Blog)
My verdict? Awesome demo, a must see on your Amiga (or through emulation). I think it has some bugs when viewed with WinUAE, so a real Amiga is your best bet.
Thanks for reading!
You can download the demo by clicking on the following link: http://aminet.net/demo/aga/Lech.lha
For those of you who don’t have access to an Amiga or an emulator, here’s a link to a video of the demo. Hope you’ll enjoy it.