Old School Game Blog

Exploring the rich past of gaming

Tag Archives: art

Demo: Artphosis by Hitmen (Commodore 64) (2012)

Hi everyone,

This weekend a demo party was held in Holland. The event was called X 2012 and the focus was on the Commodore 64. I was just starting to go through the entries in the demo competition, but had to stop to write this post after seeing Artphosis by Hitmen.. what a beautiful demo! It’s one of the best I’ve seen in a long, long time.. It runs for over 10 minutes, so it’s quite long, but everything that happens on the screen in so captivating, that you’ll keep watching until the end. ;)

Without further ado, here’s the smoking hot new demo from Hitmen!

Did you like it? :D

About these ads

Demo: Future 1999 by PwP (Commodore VIC 20) (2009)

Hi guys,

I’ve been watching a lot of old demos lately and one of the strangest ones is Future 1999 by PwP (Pers’ Wastaiset Produktiot). It was made for the Commodore VIC-20 and released in 2009 (it was made in 2008, but released later). It won the old-school demo compo at a party called Stream 2009.

The demo is a bit scary and has a serious atmosphere surrounding it. It portrays a society where humans are completely monitored, from birth to death. Everyone is identical and only a number amongst billions of others. You’ve got machines that measures each individuals level of happiness and strange apparatuses that grows people. If someone dares to rebel against the system, they’ll be vaporized with the push of a button.. still, humans are mounting a resistance.

Screenshot from the demo (taken from http://www.pelulamu.net/countercomplex/2008-11-02/)

Screenshot from the demo (taken from http://www.pelulamu.net/countercomplex/2008-11-02/)

As mentioned above, the demo came out for the VIC-20, an old computer from Commodore. This machine saw the light of day back in 1980 (!) and sold about a million units. As you can imagine, creating demos for such a low-end system is no easy task.. It’s therefore quite impressive that Future 1999 features digital sound samples….

Anyway,  I’ve embedded a video from YouTube, so that you can watch it for yourself. :) I’m very curious on your opinion about it, as it is quite different from normal demos.

Demo Review: Strange Days by Venture (Amiga) (1996)

Strange Days by Venture (screenshot by Old School Game Blog)

Strange Days by Venture (screenshot by Old School Game Blog)

Review of Strange Days by Venture for the Amiga 1200/4000

Introduction

Back in the year of 1996, a demo party called Intel Outside 3 (catchy name!) was arranged in Warsaw, Poland. The gathering was organized by a group called Union and roughly 800 people attended the event. Quite a good turn-out if you ask me! It’s worth mentioning that this was the first time PC users were welcome to participate at an Intel Outside party, as earlier editions were Amiga orientated.

The demo we’re going to look at today is called Strange Days. It was developed by Venture, a Polish demo group, and released at the party mentioned above. The winner of the competition was Muscles (legendary demo!) by Impulse, with Embraced by Floppy trailing just behind. Strange Days captured the third place.

I actually wrote a review of this demo for another website many years ago. Thought I’d watch the demo again and write a new review.

The credits for this demo is as follows:

  • Noster (programming)
  • Pippen (programming)
  • Korbatz (graphics)
  • Majkel (graphics)
  • Wierza (music)

Requirements

This demo requires an Amiga 1200 or 4000 with at least 4MB of Fast-RAM and a hard drive.

Strange Days

One thing I like about Venture is that their demos have a unique and special style. Often they had an opinion about a subject that they wanted to share with the viewers. This could for example be about politics, war or drugs. This made them stand out from the crowd. Strange Days is no exception, as it contains an anti-war message. They shed light on all the cruelty and the devastating conflicts that are taking place on our planet. Another example is Fallen Angels, which (if I remember correctly), is about the dangers of drug-abuse.

The first part of the demo contains a home-made black and white video by Venture that shows people fighting. Viewer discretion is advised. First you’ll see a car arriving at a desolated area and two guys jumping out of the vehicle. They open the trunk and pull out a poor guy that gets his ass kicked. He then tries to run, but they catch him and.. I will not write more about it, but it’s not fun to watch and fortunately it is just acting. It just seems more real with regular people and the black and white footage.

Screenshot from the video, but it is unfortunately of a bit low quality (screenshot by Old School Game Blog)

Screenshot from the video showing a guy lifeless on the ground (screenshot by Old School Game Blog)

After the video is finished, the main part of the demo starts. It contains many texture-mapped 3D effects with various shadings applied. Some of these are a bit slow on a 68030 CPU, so a better CPU (or WinUAE) might be in order to get the most out of the presentation. You’ll also see images that characterizes the evil in our world.

(screenshot by Old School Game Blog)

(screenshot by Old School Game Blog)

(screenshot by Old School Game Blog)

(screenshot by Old School Game Blog)

(screenshot by Old School Game Blog)

(screenshot by Old School Game Blog)

(screenshot by Old School Game Blog)

(screenshot by Old School Game Blog)

The music in the background is rough and heavy and fits the design and idea of the demo. It works well with what is being shown on the screen. Everything you’ll see is synced with the music, which makes watching Strange Days a smooth ride. It is clear, when you watch it for the first time, that a lot of work, effort and thought have gone into this production. It is clear, though, that this isn’t a demo to run if you’re looking for something to cheer you up. It’s a demo that reminds you of how our world is and how cruel humans can be to each other.

Summary

In my opinion, there is nothing really wrong about this demo. It has an interesting theme, contains many cool effects and provides you with good music. The effects could be optimized to run better on slower CPU’s, but that is of course easy to say so many years after. After all, many people claimed that the Amiga couldn’t handle such kind of effects to begin with.. ;)

Strange Days is not your average demo, but it is an interesting one. definitely worth watching!

Download

http://aminet.net/pub/aminet/demo/aga/vnt-sd.lha

 

16-bit Memories: A Wonderful Picture

Hi everyone,

While browsing the Lemon Amiga Forum, I stumbled upon a fantastic picture by Toni Bratincevic. It’s called 16-bit Memories and it takes me back to the good, old days.

Mr. Bratincevic writes the following about his picture on his website:

Childhood, Christmas time, friends, family, joy, happiness … and, a new toy on my desk. Toy that will define my life, responsible for such a beautiful experiences from my childhood. Kids imaginary world, lost over time, a glimpse of it left in my head, a glimpse of priceless memory. But, it wouldn’t be such a great experience if it wasn’t for my friends… do you guys remember how we spent hours playing games, competing and exploring these new digital frontiers?

I must admit I had Atari ST not Amiga ;) , but my friend had Amiga and it had way better graphics and sound than my ST. So that’s the reason why I decided to model Amiga for this illustration, out of respect. :)

First version of image was made as a cover for Immortal 4 compilation of music remixes from http://www.maz-sound.com/Immortal/

A picture says more than a thousand words. Without further ado, here’s the masterpiece from Mr. Bratincevic. Enjoy!

16-bit Memories by Toni Bratincevic

16-bit Memories by Toni Bratincevic

Isn’t that great? Look at that neat Amiga 500, the Back to the Future poster, the small characters from Cannon Fodder (excellent game by the way!).. The weather outside, a bit snowy and dark.. Perfect atmosphere for computing. :) There’s so much cool stuff in this picture, that it has quickly become one my favourites. :)

Now, who is going to use this picture as a wallpaper? ;)

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