Welcome to another “episode” of The Aminet Files! Another random game has been selected through the unscientific Eeny Meeny Miny Mo routine. Let’s have a look at it!
Snacky Folies (game)
It seems like AMOS was a popular language for people wanting to create games back in the 90’s. Here’s another one and it was developed by Sylvain Zangiacomi from France. It’s basically a variant of the old Snake-game, but more about that later.
As last time, the installation was very easy. I just unpacked the .LHA archive in the games directory on the HD and double-clicked on the executable icon to start the game. No problems there.
According to the author, the game was developed on a vanilla Amiga 500+ and has been tested on Kickstart 1.3 and 2.04. I can now confirm that it also works on Kickstart 3.1 on an Amiga 1200.
Snacky Folies is similar to Snake, the game where you control a growing creature that must eat more and more to stay alive. If you crash into yourself or a wall, you’re done.
In this game the goal is a bit different. The aim is to stay clear of all the bombs that are littered around the area. Bombs are added each second, so you must be very, very careful, or you’ll suddenly bump into an explosive.
The game is not bad. It might look a bit AMOS in the graphics department, but the gameplay itself is ok. The controls are steady and well executed and the snake you are controlling is responsive. There are several different tunes included and they fit in well with the game and the presentation of the menu and so forth. You can choose between keyboard and joystick and there is even a code system. I’m sure Snacky Folies could be improved a lot if one included some new graphics. Silvain states in the .readme that he’ll share the source with whoever’s interested, but that was of course about 20 years ago. 😉 A good attempt and something that could be picked up and improved upon today?
Thanks for being with me through another episode of The Aminet Files. Hope to see you again soon. 🙂