Amiga Future, ACE Basic and Under a Killing Moon

Hi there,

The newest issue of Amiga Future arrived in my mailbox yesterday. πŸ™‚ It was great to open the magazine and see that it was in full colour. It made the reading experience much better than the earlier black and white editions. Hopefully the team will continue to print in colours in the future. There were several interesting articles to read and it was (as always) fun to read the readers letters section. Looking forward to read the rest of the magazine during the weekend.

Some of you might remember me writing about AMOS Professional on the Amiga. The problem with AMOS is that it is not very system friendly.. neither does it support the AGA-chipset. This means that you can’t take advantage of the goodies that the system has to offer or make stuff that uses 256 colours.

The Bucket Diary
The Bucket Diary

Not long ago, my friend (Coder) over at The Bucket Diary started running a tutorial of ACE Basic on the Amiga. I’ve never tried this language before, but since it should be a bit similar to AMOS (both languages are BASIC), I’m going to try it out. It’s about time that I code in something else than AMOS.. πŸ˜‰ If you’re interested in checking out his tutorial, please head over to The Bucket Diary to get started. Maybe I’ll see you there?

Under a Killing Moon (taken from http://www.princeofpersia3d.com/test-under-a-killing-moon-pc.html)
Under a Killing Moon (taken from http://www.princeofpersia3d.com/test-under-a-killing-moon-pc.html)

As for gaming, I’ve been playing a bit of Under a Killing Moon on the PC. I bought it at the GOG (Good old Games) webshop and downloaded it to my PC. It worked right out of the box, so I could start playing in no time. Have had a lot of fun so far, as I really enjoy the humour in the game. πŸ™‚ Apart from Under a Killing Moon, I’ve played a few rounds of Command & Conquer Generals: Zero Hour. I’m trying to beat the Tigress in the General’s Challenge on hard, which is not an easy task.

Would also like to mention that Amiga PD has published an interview with the programmer of Mr. Beanbag, Amy Worthington. For those who don’t know, Mr. Beanbag is a new 2D platform game for classic Amiga systems. If you’d like to read the interview, please follow this link.

Hope you all will have a nice weekend and that you’ll get the time for some retro gaming. πŸ™‚ Anyone playing Under a Killing Moon by the way? πŸ˜€

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