Old School Game Blog

Exploring the rich past of gaming

Mark Knight aka TDK: The Reawakening Album

Reawakening, an album by Mark TDK Knight

Reawakening, an album by Mark Knight aka TDK

Hi everyone,

Do you remember the legendary Amiga musician Mark “TDK” Knight? He has composed music for games like Wing Commander, Duke Nukem: Total Meltdown, D-Generation and Alfred Chicken. He has also made a vast amount of modules on the Amiga, some featured in cracktros and demos. He is still going strong and has a page on Bandcamp. Please have a look at it here:


Mark Knight (picture from Bandcamp)

Mark Knight (picture from Bandcamp)

I have listened through the album called Reawakening and it was excellent. :) So many of the songs had that good old Amiga atmosphere and that made me feel at home right away. Will definitely come back to this album again and again in the future.

Here is an excerpt from his Bandcamp page about the album:

Reawakening is the first chiptune album by demoscene veteran ‘TDK’.

Mark started writing music using computer sound chips in 1984 on the Commodore 64, and started releasing tunes under the psuedonyme TDK on the Commodore Amiga in the early 90’s with the popular demoscene groups Anthrox and Melon Dezign.

These are his first chiptunes since retiring from the scene in 1993 having written tracks for the likes of Anthrox and Melon Dezign, to focus on composing music for video games such as Warhammer: Dark Omen, Duke Nukem: Total Meltdown, Populous: The Beginning and Dungeon Keeper 2.

Mark decided in 2011 that the time was right to bring the name TDK out of retirement to create this album, utilising not only the tricks of the chiptune trade 20 years ago, but modern chiptune and music production techniques.

Reawakening was written using Steinberg Cubase, 2 x Commodore 64’s with MSSIAH cartridges, a Commodore Amiga 1200, Elektron SIDStation, ReFX QuadraSID and Plogue Chipsounds.

For more information, go to www.flitkillsmoths.co.uk

If you are into Amiga or Commodore 64 music, chiptunes, techno etc, you should really have a listen. :)

Hope you’ll enjoy it and have a nice Sunday!

AMIcast: Amiga Podcast

Hi guys,

Recently a new podcast has been initiated. It is called AMIcast and aims to bring information, as well as interviews, from and about the Amiga community. :) Every month you’ll find a new episode with a special guest. The guest this time was Epsilon, an Amiga blogger living in Australia.

You can find the homepage of the podcast here: http://amicast.ppa.pl/

The Facebook page is here: https://www.facebook.com/amiga.podcast

The authors blog: http://radzikpl.blogspot.no/search/label/English

AMIcast - New Amiga podcast!

I think it looks (and sounds) very promising, so definitely going to follow this. Some of you might remember the Amiga Roundtable podcast, but as far as I know they haven’t been active for a couple of years now. It is therefore excellent that others fill the void.

Good luck to the authors behind the project and looking forward to more podcasts from you guys.

The Hyperion Bankruptcy: Hearing Next Week

Hyperion Entertainment LogoHi everyone,

Just a quick update from Bert Dehandschutter concerning the bankruptcy of Hyperion Entertainment, the makers of AmigaOS 4.x. I sent him an e-mail asking about the current status of the case, since we are all eager to hear the verdict, and this is the reply he sent me:

The hearing will take place next week on Tuesday and one week later the decision of the Court.


This means we still have some time to wait and that we will know what will happen with Hyperion Entertainment in April 2015.

Thanks to Mr. Dehandschutter for replying so quickly to my query. :)

Thanks for reading and have a good evening!

Dreamnesia: Music Album Inspired by Old-school Games

Album cover of Dreamnesia

Album cover of Dreamnesia

Hi everyone,

If you like music inspired by those tunes and melodies from old video games, please look no further than to the album Dreamnesia from Gonzalo Varela From Montevideo in Uruguay. He started working on this project last year when he was asked to write music for an upcoming game. After he had finished making five songs, the development of the game itself stopped. Varela then decided to go all in and compose the rest of the songs to create a full album.

Please click here to go to the album on Bandcamp: https://gvarela.bandcamp.com/releases

Each song has been made for one part of the game, so there is music for levels, boss fights, cut-scenes and so forth. Everything is, when I think about it, actually read to be included in a game. So to all developers out there, here’s your chance! ;) That goes for Amiga developers too needing music for some project! :)


I contacted Mr. Varela to hear some more about his work and his aspirations for the future:

I can say that since I was a kid I was very interested in “making things”, but making music is something that I actually started quite late (I started learning music at 16 -that is 8 years ago-, studying guitar). Soon I realized that while I could spend whole days practicing an instrument, I felt a lot more interest in actually composing music, so composing has been my priority for a long time. I also found out that one could learn a lot from playing very different kinds of music, so despite I started playing in rock bands now I try to keep myself busy playing and composing in very different genres. This album, “Dreamnesia”, started last year when I was asked to write music for a videogame. When I had done 5 songs the videogame’s development was suspended, and that’s why I decided to make other 8 songs to make an album. While doing it I was not only inspired by the classic videogame chip-tune music in terms of style, but I also tried to make an album that would work as a full soundtrack; in the album each piece was composed for a part of the game (even if the game itself doesn’t exist), so there’s music for stages, boss fights, and cutscenes (being the songs in order, that is, the first song is the opening, track 12 is the song for the last boss fight, and track 13 is the ending music, for example). Videogames have been a huge part of my life, so the idea of writing music for games is really inspiring for me (and not necessarily chip-tunes only), and I really hope I get the chance of doing it a lot more in the near future!

I wish him the best of luck with his music and hope that someone will use his music in a game in the near future. :)

Did you guys like the Dreamnesia album? What sort of game do you think it would be best for?

Thanks for visiting and have a nice weekend!


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